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Showing posts with label browser. Show all posts
Showing posts with label browser. Show all posts

Sunday, July 4, 2010

Opera 10.6 hits Windows, Mac and Linux with faster Javascript, WebM video support

Four short months after Opera 10.5, the Scandinavian potato boilers are back for more -- the latest version of their lightweight web browser features not only claims to be the fastest, but the first final browser with WebM video support. While we actually noticed a variety of web videos felt choppy with the Windows version, there's no denying it's a speedy little hummingbird; Engadget felt snappier on Opera than Chrome or Firefox by far. Don't take our word for it

Saturday, July 3, 2010

Firefox 1.1 hits Maemo in final form, featuring Add-ons, Save to PDF and more

Two months after an impressive beta, Mozilla's finalized its first full mobile browser for Maemo -- beating iPhone, Android and most assuredly Windows Mobile versions to the punch. Though it doesn't seem to have gained any new features in the interim, what it does bring to the table is sweet indeed: portrait browsing, auto-updating add-ons and the ability to magically convert webpages to PDF right on your phone. If you have a Nokia N900 or N810, do your device a favor and download it right now; if not, you'll find a handy guide to your burning jealousy at our more coverage link.

Thursday, April 8, 2010

Apple announces WebKit2 with Chrome-like process splitting

Apple's big announcement of the day might have been iPhone OS 4, but another reveal that's gone slightly under the radar might actually turn out to be a bigger deal: WebKit2, which now runs browser elements as separate processes, much like Google Chrome. Actually, Apple's devs say it goes a little farther than Chrome, since the process model is built into the foundation so other non-Safari clients can use it. That's pretty wild stuff, considering how prevalent WebKit has become across the mobile space and the fact that Chrome itself uses the rendering engine. No word on when this will all go final, but hey -- it's all open source, and you can actually grab Mac and Windows binaries right now. Let us know how it goes, won't you?